public var url="file:///c:/sample.ogg";     
function Start ()   
{   
url="file:///" + Application.dataPath + "/video/sample.ogg";   
print(url);   
// Start download   
var www = new WWW(url);   
// Make sure the movie is ready to start before we start playing   
var movieTexture = www.movie;   
print("downloading...");   
while (!movieTexture.isReadyToPlay)   
{   
    print(www.progress);   
    yield;   
}   
print("download complete");   
print(www.url);     
// Initialize gui texture to be 1:1 resolution centered on screen   
guiTexture.texture = movieTexture;   
  
transform.localScale = Vector3 (0,0,0); 
transform.position = Vector3 (0.5,0.5,0); 
guiTexture.pixelInset.xMin = -movieTexture.width / 2; 
guiTexture.pixelInset.xMax = movieTexture.width / 2; 
guiTexture.pixelInset.yMin = -movieTexture.height / 2; 
guiTexture.pixelInset.yMax = movieTexture.height / 2;
// Assign clip to audio source   
// Sync playback with audio   
audio.clip = movieTexture.audioClip;     
// Play both movie & sound   
movieTexture.Play();   
audio.Play();   
}   
// Make sure we have gui texture and audio source   
@script RequireComponent (GUITexture) 
@script RequireComponent (AudioSource) 